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12 Settembre 2021 Postato da: divina
Ambermoon 1.12 -gioco- disponibile e OPEN
è finalmente disponibile pubblicamente l'aggiornamento e fix 1.12 del gioco capolavoro Ambermoon per Amiga; RPG storico della Thalion, che ci fece sognare
Capolavoro, simile ai titoli per MS-DOS PC della serie Ultima VII e Ultima Underworld, quindi con ambienti 2D e 3D
Il gioco è ora OPEN ed oltre ad essere dispobile aggiornato per Amiga, lo è anche per Linux, MacOS e Windows

https://www.pyrdacor.net nuovo sito

https://github.com/Pyrdacor/Ambermoon file per amiga

http://eab.abime.net/showthread.php?p=1503700#post1503700 discussione e sviluppo

https://github.com/Pyrdacor/Ambermoon.net supporto

Modificato il 24/12/2021 alle ore 14:02:22

Commenti: 5  Aggiungi  - Leggi



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Commento 1
divina 12 Settembre 2021    20:15:46
non vedo l'ora di poterlo provare !

lunga vita al popolo ucraino massacrato dal criminale nazista Putin - fuck Putin - by Måneskin

Hey Hey Rise Up - by vecchietti Pink Floyd

Gasoline - by Måneskin


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Commento 2
divina 24 Dicembre 2021    14:04:25
è dispnibile la nuova versione 1.2 di Ambermoon in inglese !!!

https://github.com/Pyrdacor/Ambermoon


Ambermoon English 1.12 by Pyrdacor (23-12-2021)
============================================== =

Changes in 1.12
===============

- A spider in the bandit's cellar did not move previously. This is fixed now.
- Fixed automap wall display glitch in hill caves and beast cave.
- Changed "FISHERMEN" to "FISHERMAN" when observing Sally.
- The monsters in Gadlon cellar 1 now are active on the map (previously due to a bug they were behind the outside walls).
- Chris' boots are no longer broken but instead identified at start.
- Flying disc is not broken anymore in the chest in the Thalion office.
- Wrong tiles on Morag surface fixed around coordinates 0,0.
- Female Tornak now grants 650 Exp instead of 0.


Changes in 1.11
===============

- Fixed "remove curse" spell.
- Windshrine door can not be skipped via broom or eagle anymore.
- Fixed wrong spawn location when leaving the windshrine.
- Adjusted Selena's max crit from 2 to 5 (Mando also has 5 so this is most likely the correct value)
- Adjusted Netsrak's initial magic attack level from 0 to 1 (Scimitar grants this)
- Fixed Netsrak's max R-M and U-M skill to 99
- Adjusted Erik's initial magic attack level from 0 to 1 (Scimitar grants this)
- Adjusted Chris' strength bonus value from 0 to 5 (he starts with Morag Dart which grants 5 strength)
- Adjusted Chris' dexterity bonus value from 30 to 0 (he has no equip which grants dexterity bonus, twisted with speed)
- Adjusted Chris' speed bonus value from 0 to 30 (magician boots grant 25 speed, Mitrhil Mail grants 5 speed)
- Adjusted Chris' luck bonus value from 10 to 0 (he has no equip which grants luck bonus, twister with anti-magic)
- Adjusted Chris' anti-magic bonus value from 0 to 10 (his anti-magic ring grants that bonus)
- Adjusted Chris' attack skill bonus value from 30 to 25 (only the Morag Dart grants 25 attack)
- Adjusted Chris' parry skill bonus value from 0 to 30 (Parry Ring grants 25 and Mitrhil Mail grants another 5)
- Swapped Chris' bonus values of R-M and U-M which were twisted before. Now 0 R-M and 25 U-M. The latter given by the Magician Boots.
- Adjusted Chris' SP bonus from 30 to 25 (Magician Boots only grant 25)
- Adjusted Valdyn's speed bonus from 15 to 25 (his shoes grant 15, armor another 10)
- Adjusted Targor's attack skill bonus from 0 to 10 (throwing sickle grants this bonus)
- Adjusted Leonaria's intelligence bonus value from 5 to 0 (there is no equip which grants INT, most likely confused with anti-magic)
- Adjusted Leonaria's anti-magic bonus value from 0 to 5 (Robe of the Mage grants this bonus)
- Adjusted Gryban's strength bonus value from 0 to 5 (the holy sword grant this)
- Adjusted Gryban's luck and anti-magic bonus values, which were twisted. Now luck +0 and anti-magic +5, knight's armour grants the 5 anti-magic)
- Adjusted Gryban's attack skill bonus value from 0 to 5 (holy sword bonus)
- Adjusted Gryban's R-M bonus value from 25 to 0 (no equip grants that)
- Adjusted Gryban's U-M bonus value from 0 to 25 (most likely twisted with R-M, knight's armour bonus)
- Adjusted Gryban's SP bonus value from 10 to 5 (knight's armour grants only 5)
- Changed item name "NACRE CHAIN" to "PEARL CHAIN"
- Fixed Whip parry penalty. It now correctly reduces parry by 10.
- Fixed Banded Armour attack penalty. It now correctly reduces attack by 4.
- Fixed Plate Armour attack penalty. It now correctly reduces attack by 6.
- Fixed Knight's Armour attack penalty. It now correctly reduces attack by 8.
- Fixed skill penalty code for items
- Fixed automap wall display glitch in palace of baron in Newlake
- Fixed a bug with NPC Matthias when you give him the 10000 gold for the harp
- Added an additional anti-smuggler protection to Morag
- Adjusted previous anti-smuggler protection (text color, item removal)


Changes in 1.10
===============

- Temple of gala door can not be skipped via broom or eagle anymore.
- Crypt door can not be skipped via broom or eagle anymore.
- Lebab's tower door can not be skipped via broom or eagle anymore.
Moreover you can't skip the gargoyle fight at the door by fleeing.
- Fixed double text-popup in Burnville when you look at the healer's sign.
- Fixed chest opening when you got hit by the spikes in the palace of S'Endar.
- The blacksmith in Newlake has now the correct name and repair cost.
- Fixed ship dealer in Spannenberg. Ships will now correctly be spawned.
- Spawn location of Gryban was again wrong. Now it is really fixed!
- When you try to bring the broom or magical disc to Morag it will
be burned. This was done when you first entered the Morag hangar but
not when you come back later. This is now fixed.
- When you come back to the S'Angrila prison after S'Riel has died you
will now also see his bones and not only a popup on an empty floor.
- When you try really hard to smuggle the broom or magical disc onto
Morag you will experience a surprise. Make sure to save beforehand!
- You can no longer pass Lebab's tower with the broom.
- Fixed a display bug in the S'Angrila prison.
- You will no longer get stucked inside the wall in Nera's cellar.
- You will no longer get stucked inside the wall in the mines of Dor Kiredon.
- Fixed disease attribute crippling.
- Fixed SP stealer amount.
- Fixed merchant issue with more than 32767 gold.


Changes in 1.09
===============

- Renamed Sansrie to Sansri (item names, monster, texts)
- In Sansri's temple a stair was visually corrected.
- When you return to Dor Kiredon with Dorina the text states that you travelled
to Dor Grestin. That was corrected.
- All forest moon plants now have 1 charge so you can use them.
- Changed "WIND CALLS" to "WIND SHRINE".
- Changed "ORKS" to "ORCS".
- Improved the riddlemouth text in grandfather's cellar and Illien.
- There are two map versions of the Morag Hangar. Now they both use the same
texts/translations.
- The spell scroll "Anti-Magic Sphere" has now the correct weight.
- The items "Murder Blade" and "Dagger Sling" now show the correct number
of hands.
- The crystal harp quest was fixed:
- You now need the elf harp to get the crystal harp.
- You can now also show/give the elf harp to get a reaction.
- When you enter Dor Kiredon for the first time, the whole party automatically
learns the dwarf language. This avoids getting stuck on the forest moon
if you have no character in the party that can speak dwarf. It is also
reasonable that the dwarfs will teach you their language.
- The lava pool in Luminor's torture chamber is now blocking movement. So
you can no longer happily walk through the lava and it also avoids some
visual glitches.
- If you kill Tornaks and come back with a Tornak egg the Tornaks will no
longer reappear. This affects Mine - 2. Level and the Tornak Cave below
Ferrin's forge.
- Moreover the walls you removed with the pickaxe will not reappear when
you come back with or without the egg.
- And in the Tornak Cave when you have the egg you could trigger text
popups by using the pickaxe multiple times at the same spot. This is no
longer possible as well.



Changes in 1.08
===============

- Sansrie's key will work now in Sansrie's tunnel.
- The mysterious party member golem which appeared at 0:00 inside the temple
of gala is now fixed and will appear as a regular monster group (4 golems)
on the map.
- Reg the hill giant is now flagged as 'Boss' so he is now immune to spells
like Fear or Petrified.
- Two parts of the Lyramion world map are fixed so that there is no longer
a strange changing in fog of war.
- Gryban will now spawn in godsbane when you dismiss him from the party.
- Fixed two corrupted wind gates where the graphics were messed up after
repairing.
- It is now possible to teleport back to the first floor in Gadlon.
- Fixed a button in the bandits' house cellar.
- Fixed all plants on the surface of Kire's moon. They will now all be
collectable after you talked about plants with Asrub.
- Fixed a text popup in Nalven's magical school in Burnville when you
approach the door to right.
- Added two missing text popups in the secret Thalion Office.
- The windgate at 271, 564 is no longer usable when it is broken.
- Added floor texture to the town of S'Angrila on Morag.
- Fixed wrong spawn direction when going from Luminor's tower level 4 to 3.
- Changed all wrong occurences of the fixed words "HE" and "HIS" to the
placeholders. This way the correct sex is used for female main characters.
- Renamed monster "ENERGIEGLOBE" to "ENERGY GLOBE".
- Changed Gryban start exp to 114250 (which is the minimum exp for his level).
- Changed text in Pelanis' palace so that it mentions the word "CONCERNS"
which is a keyword for Pelanis.
- Improved text of a crystal sphere in Gala's temple.
- Fixed wrongly stated closing hour in Alkem's tower.
- Fixed a crash in the conversation with Ketnar.
- Fixed a crash when approaching Randor's general store in Dor Grestin while
it's closed.
- Fixed some more typos and names.
- This version also includes the Meynaf patch.


About the author
================

All fixes were done by Pyrdacor (trobt@web.de).
You can also visit my github site at https://github.com/Pyrdacor.

Commento modificato il 24/12/2021 alle ore 14:04:52


lunga vita al popolo ucraino massacrato dal criminale nazista Putin - fuck Putin - by Måneskin

Hey Hey Rise Up - by vecchietti Pink Floyd

Gasoline - by Måneskin


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Commento 3
Gigi 25 Dicembre 2021    14:00:18
spettacolare.
prima o poi rigiocherò Amberstar, Ambermoon e magari provo anche Albion.

è supportato il fullscreen in questa revisione?
perchè con le precedenti non sono riuscito.

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Commento 4
divina 26 Dicembre 2021    01:25:36
In risposta a Gigi
Gigi

spettacolare.




Citazione

prima o poi rigiocherò Amberstar, Ambermoon e magari provo anche Albion.


di Albion avevo visto una demo una volta, ma non ho più avuto modo di reperirla...
Un altro bel game era questo http://www.abime.net/games/view/game/id/5889 ma incompiuto

Citazione

è supportato il fullscreen in questa revisione?
perchè con le precedenti non sono riuscito.


no, il gioco è come in origine da questo punto di vista

lunga vita al popolo ucraino massacrato dal criminale nazista Putin - fuck Putin - by Måneskin

Hey Hey Rise Up - by vecchietti Pink Floyd

Gasoline - by Måneskin


consulenza informatica ambito aziendale - appliance sicurezza - ambienti server multipiattaforma - servizi hosting - networking

Post inviati: 6417

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Commento 5
divina 29 Dicembre 2021    17:51:40
testato, bellissimo

lunga vita al popolo ucraino massacrato dal criminale nazista Putin - fuck Putin - by Måneskin

Hey Hey Rise Up - by vecchietti Pink Floyd

Gasoline - by Måneskin



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